Ok, let's start with the native apps..
TubeStatus is a simple app that's pretty much Ronseal, gives you the (I'm presuming) current status of the various London Underground lines. Having just installed it a few minutes ago, I haven't tried it "in the wild" yet, but I will and we'll see how that goes. To be honest, I don't usually worry about "minor delays" and stuff, because of the pretty poor nature of the tube anyway, but it's possibly handy to know about any major problems before getting to the station, or even setting out on your journey.
What would be good to see is DLR info in there as well and at least a link to an online tube map if they're not allowed to include one (of course TFL could always buy him out and include a map then ;) I'm not gonna stop carrying my trusty paper tube map just yet, but it's a start maybe.
So part two (or as the observant have notices, part 'b' and technically part 3, but hey..) on iPhone apps that I've been trying/using. Previous post covered the ones that I'd tried and removed, now for the ones that are still on the iPhone, for now at least.
A location aware Twitter client, apparently Twitteriffic is location aware as well, but I couldn't find that in the version I had, plus I prefer the interface on Twinkle.
When Apple's push server is up, this will rule, as would any other IM client hopefully, and with any luck significantly reduce the amount of SMS texts I use each month. The interface isn't brilliant, but it does the job, haven't checked out the Online/Away/Offline side of things when you go back to the home screen yet tho, so not sure how good that is.
Quite an addictive game, simply (uhuh) fly your craft through the blocks for as long as possible amassing points on the way, very simple premise, controlled with the phone's accelerometer, I haven't played it in about a week tho, so it may come off soon.(I have managed to get a higher score than 12 btw)
I tried to resist, I couldn't, this was one of the first apps i downloaded to the iPhone, it's great for showing off your new iPhone to all the people who haven't got one, but that's about it, the novelty wears off and I've shown it to pretty much all the people who's be impressed by PhoneSaber now, so it'll probably come off soon. Not yet though, just in case.
Another game, yes, a good one though (although could do with some sort of better feedback when you tap), I'm not gonna bother to explain, it's a rhythm game, it's doing very well for itself and is definitely worth getting.
The Facebook app is getting there, still needs a couple more features implemented, video of example, more detailed friend feeds, but it's pretty good for a "mobile" app, haven't tried the chat on it, but the Mobile Photos part is a very very good idea.
MySpace is a bit of a has been now, true it's still pushing forwards with the music and stuff, but it's all about marketing now rather than a pure social thing, i've got the app anyway, as I'm still on there and I still use it.
Another addictive little game, simply one of those puzzles where you have to maneuver a ball bearing around a course, avoiding the various holes. Not impossible, but a couple of the courses took a few tries. I've got one left, not sure if I'll upgrade and pay for more, but it's worth investigating.
I've got a Pownce account, but it hasn't seen much use yet. Transferred a couple of files, got Twhirl linked up to it, but it's still in early days yet, got the app tho cos I would like more use from it.
Finally buckled and downloaded this today. It's AWESOME, at the end of the day it's a simple principal, but the fact that, I'm downstairs typing this, my PowerMac (which had my iTunes library on it) is blasting away upstairs (listening via the staircase, oh for an Airport Express) and I can change tracks using my cocking PHONE is AWESOME!
Ok, finish up the post with the first app that I decided to pay for. Is it some uber-productivity app? Something camera or video related? No it's a cutesy little game featuring a bee who has to recuse fruit. Another accelerometer based game, with which you could easily tie yourself in a knot or dislocate something, you roll around resucing fruit, collecting flowers and dropping it all in a hole. As the levels go up, so baddies are introduced who squish your fruit and pop your bee. It's brilliant, especially for only £1.79!
I don't have any stocks, I don't currently want to purchase any stocks so I sure as hell don't need a stupid Stocks app on my phone! Can I get rid of it? No, it seems I bloody well can't! (And no I don't want to Jailbreak my phone thanks), just to uncheck it in the settings somewhere or something.
Ok, Blogger's formatting restrictions are REALLY pissing me off. I JUST WANT AN IMAGE NEXT TO EACH ONE!! WHY IS THAT SO FUCKING HARD?!?!? Fine I'll put them below, FUCK YOU BLOGGER!
This little app by Erica Sadun, will be leaving my iPhone shortly, as a) I'm not using it and b) it takes like 3 taps to even get a ToDo up and running, may suit some. Not me though.
It would probably be good, if it was actually quicker then me using Google in Safari and didn't have a nasty habit of rebooting my iPhone. You are the weakest link. Googbye. (see what I did there.)
You tap the stapler, it staples, every 10 is says something to you.
Funny at first. Not any more.
God Awful! I don't even know what to say about it, it's terrible, a total waste of a download, despite all the "positive reviews"
A cute little prog to demo the touch screen, but that's it, I downloaded the free versio (obviously), apprently there's a paid one?!?!?
I gave up using Twitteriffic on the desktop, favouring Twhirl, now I've switched on the iPhone as well, to Twinkle. Seems camps are split by these two, I like the loction based tweets in Twinkle, hated the Twitteriffic interface.